Originating from the dimension Archium, the Morphas are known as one of the more colorful races of the twelve worlds. Morphas are defined by their ability to manipulate physical matter- in fact, they possess not just limited control but complete mastery over it. The energy of Archium, their birthplace, in combination with complete evolutionary development has granted them materiokinesis, flowing from their very minds into the world around them. The Morphas often use their ability to shape the substance of their home world, transforming stone and metal into elaborate palaces and other dwellings. For millennia, they have also developed by shaping said substances into tools and utilizing their power in many other areas in life as well. Morphas also commonly use materiokinesis to transform their own bodies. They have nearly unlimited shapeshifting powers, but, as with most substances, they are confined by the nature of their own material, Morphian essence.
In terms of their personalities, Morphas are not nearly as colorful. Since the beginning of their race, they have been drawn to extremes. Entirely black and white, Morphas only see pure good and evil, commitment or abandonment. Their beliefs and approach toward life, unlike their own bodies, are often set in stone. The word “moderation” is entirely meaningless to them, and the concept of being on the fence is unthinkable. To other races, they are stubborn and impossible to understand, let alone reason with. To themselves, they are the only rational beings in a sea of indecisive wanderers. Morphas are mainly logical creatures; they feel emotions within a balanced and limited range and very weakly. They also fail to see any value in the arts or in dense philosophical ideas, believing that life’s significance is found mainly in what can be physically sensed.
Morphas live for thousands of years, and though they commit completely to their decisions, they spend much of their time debating and choosing which path to take. When a Morpha finally dies, their matter, their Morphian essence, is absorbed back into the core of Archium, the birthplace of all Morphas, from which the deceased’s knowledge is transferred to all the living members of the race. In this way, the Morphian people have passed their collective knowledge on through countless generations, each wiser and more capable than the last. But the Morphas’ power has never faltered, and their demeanors have remained as unchanging as their beliefs.
For most of their existence, the Morphas were content to remain in Archium, developing at their own pace and basking in their own unity. Perhaps they didn’t even know of the other worlds. But as the Morphas pushed the boundaries of their power, they quickly realized that they were not limited solely to materiokinesis- they could also warp into other dimensions, but only those that shared the laws of Archium. And so, for the first time in their history, the Morphas became travelers, intermingling with other races in new and exciting ways.
The occurrence of the calamitous Event has shaken the Morphas, even in all their generational wisdom, to their core. To them, the physical world is limited completely by its laws and the order that has held together the twelve dimensions for countless eons. To see all of that slowly unravel is something that the Morphian race cannot handle well collectively, and if their outlook on existence can’t adapt as their bodies do, it is unlikely that the Morphas will fare well within this new and terrifying world.